The Division Is Coming to the Tabletop as a Brutally Tactical TTRPG

The gritty universe from Tom Clancy’s The Division will be translated into a tabletop role-playing experience. A partnership has been formed to create a TTRPG that explores the series' apocalyptic landscape. This initiative has been announced, with a funding drive planned to begin in April of 2026.

"This project will bring the franchise’s distinctive tension, strategic depth, and iconic world-building to the table, offering fans a fresh avenue to engage with The Division through immersive storytelling and player-driven missions," reads an announcement.

Launch products will include a starter set, core rulebooks, a GM screen, figurines, and various deluxe editions.

Delving Into The Division's Apocalyptic World

In this setting, a lethal pathogen known as Green Poison was unleashed in NYC, plunging the nation into chaos. As the crisis escalates, society crumbles and hostile groups emerge, transforming the city into a warzone. To preserve law and order, the government {activate|deploy] The Division, a secret cell of sleeper agents. That’s where the players come in.

Work on the RPG has been in progress for approximately three years, and it is confirmed to be complete. The upcoming Kickstarter campaign will serve as a preorder system to access a broader audience, particularly in the United States. Production is slated to begin immediately following the fundraiser, with deliveries projected for the latter part of 2026.

An Innovative Tactical System: The GRIS System

A preview at the system confirms it uses 10-sided dice exclusively through its proprietary GRIS system, promoting a fast-paced and strategic style. Players leverage abilities to roll a handful of dice, usually from one to five d10s.

  • Instead of summing the total, players choose a single “resolution die” from the group.
  • This die is then compared against a target difficulty.
  • Achieving a perfect 10 triggers special effects, such as extra damage or enhanced aid.

Engagements Emphasize Tactical Placement and Awareness

Fights stress placement and situational awareness, mirroring the source material. Factors like taking cover, height advantage, or visibility have a direct impact dice rolls. This mechanic is designed to reward teamwork and smart positioning instead of raw numbers.

A Novel Health System

The way health is tracked introduces a interesting narrative layer. Operatives have a injury limit; taking heavy hits reduces their effectiveness by decreasing the size of their dice pool.

  1. At zero health, an operative is downed, but they’re not knocked out.
  2. They can still crawl and take limited actions, simulating the "downed" state common to video game shooters.
  3. Any player in this state must consult a injury chart, potentially gaining lingering conditions like shock or mobility-impairing wounds.

A Ready-to-Play Scenario

A publicly available Quickstart Guide is promised in the near future. It includes a ready-to-play starting adventure titled Ashes of Murray Hill. In this scenario, players lead the search for a missing medical team and work to stop an assault by the violent Rikers faction, who have seized control of that Manhattan district. Further information and the full range of offerings are expected to be unveiled closer to the Kickstarter start date.

Donald Valencia
Donald Valencia

A software developer and gaming aficionado who shares tech tutorials and creative project ideas.

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